Arquivo: Slipways.v1.3.1092.zip ... [TESTED]

Arquivo: Slipways.v1.3.1092.zip ... [TESTED]

Players discover worlds, colonize them, determine their industry type, and connect them with "slipways" to satisfy needs and increase happiness.

A standard run lasts roughly 25 in-game years (under an hour), making it "grand strategy on a lunch break". Arquivo: Slipways.v1.3.1092.zip ...

Every sector of the galaxy is randomly generated, offering unique, fresh puzzles for each playthrough. Players discover worlds

Players explore, expand, and exploit—connecting planets to form a thriving economic web rather than fighting wars. determine their industry type

Players discover worlds, colonize them, determine their industry type, and connect them with "slipways" to satisfy needs and increase happiness.

A standard run lasts roughly 25 in-game years (under an hour), making it "grand strategy on a lunch break".

Every sector of the galaxy is randomly generated, offering unique, fresh puzzles for each playthrough.

Players explore, expand, and exploit—connecting planets to form a thriving economic web rather than fighting wars.

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In case you are curious, here is how I had my controls mapped:
Directions - left analogue stick
Walk/ run - L3
Crouch - L2
Jump - L1
Previous force power - left d-pad
Next force power - right d-pad
Saber style - down d-pad
Reload - up d-pad
Use - select
Show scores - start
Bow - triangle (Y)
Use force power - mouse 4 (rear side button)
Special ability (slap) - mouse 5 (front side button)
Primary attack - left mouse button
Secondary attack - right mouse button
Change weapon - scroll wheel up/ down
Special ability (throw saber/ mando rocket) - Mouse 3 (push down scroll wheel)

Bare in mind the PS1 controller is layed out differently to the eggsbox controller. I put Use on select because I could reach it from the analogue stick easily.
 
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