Bunny No 06 -
Grabbing all six instantly teleports your squad to a neon club grid where you fight waves of zombies to a killer soundtrack for high-tier loot. ⚡ The First Descendant: Bunny Builds
If you are looking for endgame guides for the character (who is listed as playable character No. 06 in some roster lists):
Search the top of the ladder area or the lower pathways near the (the middle-right warp point). Bunny No 06
This specific bunny is infamous among players because it does not have a set, static spawn point on the grid like most others.
You should stack Skill Cooldown and Fusion Skill Power rather than focusing on raw gun critical hits to ensure near-infinite uptime on your speed boosts. Grabbing all six instantly teleports your squad to
Down in the Sewer area near the train track entrance; it is sitting on your left as soon as you walk down the stairs.
If it does not appear on your first pass, try transitioning screens or entering the room from a completely different direction (such as bubbling up from below) to force it to spawn. 🧟 Call of Duty Zombies: The 6th Bunny Part This specific bunny is infamous among players because
It grants a massive burst of AOE damage and hands you a free 20% sprint speed increase while active.