Call Of Duty World At War -
: Players control Private Miller of the U.S. Marines, fighting the Imperial Japanese Army. This campaign is noted for its claustrophobic jungle warfare, Japanese "Banzai" charges, and the use of devastating flamethrowers.
WaW was built on an enhanced version of the Call of Duty 4 engine, introducing several series firsts: Call of Duty World at War
: It was the first title to feature full limb dismemberment and realistic fire effects, emphasizing the "horror" of war rather than just its heroism. : Players control Private Miller of the U
: Players take the role of Private Dimitri Petrenko in the Soviet Red Army during the push toward Berlin. This arc features the iconic Sergeant Viktor Reznov (voiced by Gary Oldman) and culminates in the chaotic Fall of Berlin. Gameplay & Technical Innovation WaW was built on an enhanced version of
: Unlike its predecessor, WaW re-introduced dedicated vehicle missions, including tank battles and airborne gunner segments. The Birth of "Zombies"