Crash Bandicoot 4: It’s About Time , developed by Toys for Bob and published by Activision, serves as a direct sequel to the original 1990s trilogy, introducing new Quantum Masks and playable characters into the precision-based linear platforming formula. While utilizing Unreal Engine 4 for modern visuals, the title maintains a high difficulty level, particularly in achieving 106% completion. Detailed insights into the gameplay mechanics are available at Game Informer .