Described as a clever strategist capable of governing the world but also upsetting it.
Fate of the Dragon (also known as Three Kingdoms: Fate of the Dragon ) is a real-time strategy (RTS) video game released in 2001 by Overmax Studios for the PC. Based on the 14th-century Chinese historical novel Romance of the Three Kingdoms , it challenges players to reunify China during the turbulent second century. Gameplay Mechanics
The game features three main campaigns, each focusing on one of the historical warlords of the period: Fate of the Dragon
Soldiers are not just permanent military units; during times of peace, they can be converted back into laborers to assist with city building or natural disasters, and then retrained for war later at a lower cost.
Unlike most RTS games of its era, it features two distinct interfaces: a city map for internal management and a world (overland) map for movement between territories. Described as a clever strategist capable of governing
Winning battles requires more than just a large army; players must use supply carts to create encampments at battle sites to ensure soldiers do not become fatigued or hungry during a march. Campaigns and Heroes
Players must gather raw materials like wood and iron, but some resources require processing; for example, corn and meat from farms must be converted into food and wine in workshops to sustain troops. Gameplay Mechanics The game features three main campaigns,
A leader focused on maintaining his family's legacy and the respect of his people. Reception and Performance