: You can take negative traits like Myopia or Metabolism to gain more points for positive skills, but they come with significant penalties like reduced sight or increased hunger.
: Allows you to create fire with just sticks, cure meat, and craft the warm Dogman fur coat. File: NEO.Scavenger.v1.15.zip ...
: Crucial for surviving the initial "Dogman" encounter in the Cryo Facility. : You can take negative traits like Myopia
Your chosen traits define your starting utility and survival chances. : File: NEO.Scavenger.v1.15.zip ...
: Essential for identifying edible plants and mushrooms; without it, you will likely poison yourself.
: Helps you identify medical items and provides better healing options.