Final-fantasy-vi-codex
A dedicated "Final Fantasy VI Codex" (like a built-in encyclopedia or bestiary) does not exist in standard editions of the game; instead,
Uses fighting-game-style button inputs called "Blitz". You can execute his commands by rolling the D-pad or simply mapping the directional arrows.
Mog can only learn the "Water Rondo" dance by fighting a battle in the Serpent Trench or Lete River during the World of Balance. If you do not get it before the world ends, you can never complete his dance list. final-fantasy-vi-codex
In the early caves (like the Cave to South Figaro), leaving chests unopened during the World of Balance causes them to upgrade into incredibly powerful endgame gear when opened in the World of Ruin. 🔮 The Esper & Stat Growth Codex
At the end of the Floating Continent (World of Balance), you will be given a countdown timer to escape. You must choose to wait at the airship jump point until the timer hits 0:05 seconds. If you leave without him, Shadow dies permanently. A dedicated "Final Fantasy VI Codex" (like a
Your primary magic damage dealers. Terra utilizes her "Trance" ability to double her damage, while Celes can use "Runic" to absorb enemy spells and convert them to MP.
Highly useful in the early game. Buy his "Tools" (like the AutoCrossbow and NoiseBlaster) in Figaro Castle to wipe out mobs for zero MP. If you do not get it before the
The most complex character. You must take him to the Veldt and use the "Leap" command to learn enemy "Rages". Some Rages, like the Stray Cat (for massive physical damage), are game-breaking. 💎 The Missables Codex (Critical Checklist)