In version 2.2.2, "Entertainment" isn't just for profit; it's a primary way to manage slave attributes like , Pride , and Devotion .
Your character's efficiency is directly tied to their mood. A happy slaver trains more effectively and maintains a higher , which is critical for controlling difficult slaves. Jack-o-nine-tails v2.2.2 (no-loli edition).7z
: A slave's diet is the foundation of their training. Keep them at a Healthy Weight ; underweight slaves have poor endurance, and overweight slaves sell for less. In version 2
: Using the "Spend Time Together" reward (like a restaurant date) is a high-level way to increase Devotion without causing too much "Spoiling". : A slave's diet is the foundation of their training
: Use Formal Suits or Noble Regalia to increase Allure and Aura when selling slaves, but switch to a Housecoat at home to relax and recover mood. Entertainment & Skill Training