Distribution of vertical-level enemies was adjusted to provide a more consistent threat.
Added full support for the Steam Deck and refined building commands, such as a separate "remove construction" tool for wall furniture like torches. Expanded Content & Biomes
Creatures now train 70% faster , significantly reducing the downtime before your dungeon is ready for combat. keeperrl-alpha-36-rar
Starting biomes are now chosen randomly by default, increasing replayability. Challenge & Difficulty
New custom wall reinforcement and furniture sprites were added for Dwarves and Necromancers. Starting biomes are now chosen randomly by default,
The difficulty curve was rebalanced to keep late-game exploration engaging.
Allies no longer mistakenly throw healing or beneficial potions at enemies, a critical fix for tactical longevity. Allies no longer mistakenly throw healing or beneficial
For players looking to dive into this build, the Official Patch Notes offer a granular breakdown of technical fixes, while the Steam Community Page remains the primary hub for modding and strategy discussions. KeeperRL Alpha 36 is released