Ori and the Will of the Wisps is a 2D Metroidvania that significantly expands upon its predecessor, Ori and the Blind Forest , by introducing deeper combat, more customization, and a larger world.
Movement remains the core of the experience, with new abilities providing more fluid ways to navigate the environment: Ori and the Will of the Wisps
: The game features massive, multi-phase boss fights that combine combat with the series' signature high-speed chase sequences. Expanded Traversal & Movement Ori and the Will of the Wisps is
: More powerful, slower weapons like the Spirit Smash (a giant hammer) can be used to deal massive damage or destroy environmental barriers. : You can assign up to three weapons/abilities
: You can assign up to three weapons/abilities at a time to a radial menu. Primary weapons include the Spirit Edge (a fast sword of light) and the Spirit Arc (a bow for ranged attacks).
Unlike the first game, which featured automated spirit-based attacks, the sequel focuses on active melee and ranged combat: