Players can win the game by accumulating Diplomatic Victory points through the World Congress and helping other civilizations during global emergencies. Engineering Projects
Leaders meet periodically to vote on global resolutions that can buff or nerf specific activities, such as banning certain luxury resources or increasing production for specific districts. Sid Meier’s Civilization VI: Gathering Storm
Specialists in cold climates and diplomatic peace-building. Players can win the game by accumulating Diplomatic
Strategic resources like Coal, Oil, and Uranium are now consumed every turn to power advanced buildings and maintain modern military units. Sid Meier’s Civilization VI: Gathering Storm