Sometimes Always | Monsters
The game shifts away from the survival-based "earn money to travel" loop of the original, focusing more on during a promotional bus tour.
: You can fully customize your character's gender, race, and sexuality, which influences how certain characters interact with you. Key Story Themes Sometimes Always Monsters
: Unlike the first game's clear goal (reunite with your love), Sometimes Always Monsters is intentionally vague. Pay close attention to environmental storytelling and background conversations to understand the broader context of each town. The game shifts away from the survival-based "earn
: Like its predecessor, there is no forced "right" answer. The consequences of your choices from the first game can carry over, affecting your relationships and mental state. affecting your relationships and mental state.