In , creating a new feature generally falls into two categories: using the built-in Database and Event systems or writing a Custom Plugin in JavaScript . 1. Using Built-in Tools (No Coding)

Every project has a Script folder containing the core game logic.

Identify the existing function you want to change (e.g., getHit in singleton-calculator.js for combat formulas) and rewrite it in your new plugin file to change how the game processes that data. 3. Visual and Audio Features

In unit mode, adjust an enemy's Action Pattern to dictate if they stay still, move only when a target is in range, or actively hunt the player. 2. Creating a Custom Plugin (Advanced)