Evaluate if it is "almost human" but slightly off, which triggers the uncanny valley effect. 🌪️ Step 3: Stack to Max Depth
Are you building a (technical) or a character/story (creative)?
How do you want to go? (Simple contrast vs. complex psychological layering?)
For a visual example of how 'deep features' are identified in complex subjects like human facial structures, watch this explanation: Stop Drawing Noses Tony Swaby YouTube• Apr 23, 2026 If you want to refine this further, tell me:
"It is an AI-generated portrait where the technical fidelity is high, but the 'strangeness' stems from a societal bias hidden in its training data". 💡 Example Deep Feature: "The Glitch in the Familiar"
This specific deep feature doesn't just say something is "strange"—it measures the between how real something looks and how wrong it feels over time.
Measure how far the subject drifts from a "canonical" or expected state.
Strange
Evaluate if it is "almost human" but slightly off, which triggers the uncanny valley effect. 🌪️ Step 3: Stack to Max Depth
Are you building a (technical) or a character/story (creative)?
How do you want to go? (Simple contrast vs. complex psychological layering?)
For a visual example of how 'deep features' are identified in complex subjects like human facial structures, watch this explanation: Stop Drawing Noses Tony Swaby YouTube• Apr 23, 2026 If you want to refine this further, tell me:
"It is an AI-generated portrait where the technical fidelity is high, but the 'strangeness' stems from a societal bias hidden in its training data". 💡 Example Deep Feature: "The Glitch in the Familiar"
This specific deep feature doesn't just say something is "strange"—it measures the between how real something looks and how wrong it feels over time.
Measure how far the subject drifts from a "canonical" or expected state.