: Every soldier and vehicle has individual hit points, experience levels, and limited primary/secondary ammunition.
: Units gain experience by firing weapons, dealing damage, and—most effectively—taking damage and surviving. High-experience units are significantly more accurate and resilient. Sudden Strike 2
: Snipers can clear occupied buildings from a distance. If they fire and then stop automatically, it often indicates they have successfully eliminated all hidden occupants. : Every soldier and vehicle has individual hit