Warhammer 40,000: Dawn Of War: Soulstorm May 2026

: A fanatical Imperial faction that utilizes a unique "Faith" resource to unleash powerful "Acts of Faith" spells on the battlefield.

is the third and final standalone expansion to the critically acclaimed real-time strategy (RTS) title Dawn of War . Released in March 2008 and developed by Iron Lore Entertainment, it serves as the ultimate conclusion to the first generation of the series by bringing together all nine major factions of the Warhammer 40k universe into one massive interplanetary conflict. New Factions and Units

While praised for its massive scale and diverse roster, Soulstorm received mixed reviews compared to earlier expansions. Warhammer 40,000: Dawn of War: Soulstorm

Soulstorm introduced two new playable factions, bringing the total roster to nine:

: For the first time in the series, every faction received aircraft (e.g., the Space Marines' Land Speeder Tempest and the Imperial Guard's Marauder Bomber). These units hover over terrain, making them immune to melee attacks and ideal for bypassing physical obstacles. The Kaurava Campaign : A fanatical Imperial faction that utilizes a

: A depraved piratical race that harvests "Soul Essence" from the fallen to power devastating global abilities.

: To win, a player must conquer all eight enemy strongholds. Controlling specific provinces provides unique racial powers and planetary requisition for reinforcing territories. New Factions and Units While praised for its

The single-player campaign expanded the "Risk-style" meta-map from its predecessor, Dark Crusade , to an interplanetary scale.