: Players often encountered unique pre-alpha glitches, such as "flying" when jumping off certain bridges, though saving in that state would result in death upon reloading . Evolution into Early Access
Build 11164 was used to showcase the game at Gamescom a month after its successful , which raised over 330,000 Canadian dollars . At this stage, earlier June and May 2015 builds are considered lost, making Build 11164 (along with Build 11219) the effective starting point for players looking to explore the game's earliest playable state . Key Features and Differences We Happy Few Pre-Alpha Build 11164 PC
The represents a significant milestone in the game's development history, specifically known as the Gamescom 2015 Build . Released in August 2015, it is currently one of the oldest surviving public versions of the game available through preservation archives . Historical Context and Availability : Players often encountered unique pre-alpha glitches, such