: Shows the exact flight path and bounce points of your grenades before you throw them.
: This is a core feature designed to calculate and "resolve" an opponent's real head position by decoding their anti-aim (AA) desync, ensuring your shots land even when the enemy appears to be flickering or angled away. : Shows the exact flight path and bounce
: Bind keys to manually flip your anti-aim direction (left, right, or back) to hide your head behind walls or corners dynamically during a peek. Exploitive Movement (Double Tap & Hide Shots) : : Shows the exact flight path and bounce
: Adjusts your camera to a third-person perspective, allowing you to see around corners while your character remains safely tucked behind cover. : Shows the exact flight path and bounce